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Diablo 3: Female Monk Revealed!

0 Posted 8th Feb 2010 09:46 PM by lyquid

For all those pouring over the screencaps of the female monk from the Jace Hall show, here’s something a little bit better for you:

Bashiok just updated the official Diablo 3 twitter feed with this:

Blizzard Quote:
Female monk revealed! The monk class page has been updated with all-new art and the in-game model of the female monk.


Follow this link to explore the site.


Click through for a look at one of the images.





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Icecrown Citadel Raid Weekly Quests Revealed

0 Posted 5th Feb 2010 04:51 PM by Medievaldragon

Slorkuz announced the official list of Raid Weekly Quests found within the Icecrown Citadel to give you that extra edge to spice the encounters with variety and extra challenge.

Blizzard Quote:
Now that Icecrown Citadel has been fully unlocked, allowing players the ability to progress in 10- and 25-player formats to defeat the Lich King, new raid weekly quests have been unlocked! These quests are specific to the Icecrown Citadel raid dungeon and do not correspond with the standard random raid weekly quest offered in Dalaran. Here's an overview of what you need to know.

One of five quests will be randomly available each week in both 10- and 25-player versions of the dungeon. This means each player has the opportunity to complete two Icecrown Citadel raid weekly quests each week if the dungeon is run in both versions, however, these quests have to be completed within the raid version (10- or 25-player) in which they are offered.

If a player obtains one of these quests but does not complete it that week, the quest will automatically be removed from the player's Quest Log the next time Lord Marrowgar is defeated under a new raid ID, or when zoning into an instance with a new raid ID where Lord Marrowgar has already been defeated. This only applies if the random raid weekly offered when the player enters a fresh Icecrown Citadel raid instance happens to be different from the one already in his or her Quest Log. Players can otherwise simultaneously have both the 10- and 25-player raid weekly quests in their Quest Logs and complete either of them at any time during the week in their respective raid versions. The quests given each week in 10- and 25-player versions of Icecrown Citadel will be randomly determined once Lord Morrowgar is killed, or once a player zones into an instance where Lord Morrowgar has already been killed.

The Quests:

  • Deprogramming - Look for a rogue named Infiltrator Minchar outside of Lady Deathwhisper's chamber. He'll speak of a brainwashed operative who needs saving from the lady's powerful means of influence. While engaging Deathwhisper, keep an eye out for a warrior named Darnavan among her minions. He must live if your raid group is to succeed in completing the quest.

  • Securing the Ramparts - After taking the platform up to the ramparts from Lady Deathwhisper's chamber, a lieutenant of your faction will seek your help in slaying the Rotting Frost Giant on the other end of the ramparts terrorizing his troops. Bring the monster down and return to the lieutenant for your reward.

  • Residue Rendezvous - Should you succeed in killing Deathbringer Saurfang, you will soon meet Alchemist Adrianna upon lurking further into the citadel. She will task your group with the unfortunate job of being infected by both a Green Residue from Rotface and an Orange Residue from Festergut. While infected with both residues, at least one player from the raid must speak with Alchemist Adrianna in order for everyone in the group to receive credit.

  • Blood Quickening - Outside the Crimson Hall awaits Alrin the Agile to inform your group that his friend, Infiltrator Minchar, has been captured by the San'layn for interrogation. Should you choose to help in rescuing Minchar, you will have 30 minutes from the moment you step foot in the Crimson Hall to kill Blood-Queen Lana'thel before she executes him. Fortunate enough for you, she will not kill Minchar if she is busy fighting your group.

  • Respite for a Tormented Soul - If your group can successfully free Valithria, she will morph into her humanoid form to offer you a quest in a more approachable manner. Providing each player who accepts the quest with a Pulsating Life Crystal, a channeling device, Valithria will speak of a way to save Sindragosa's spirit. Members of the raid who use these crystals on Sindragosa when she is below 20% health will slowly stack on her the Life Infusion debuff. Reaching 30 stacks (10-player) or 75 stacks (25-player) of Life Infusion before she dies will provide the frost wyrm with an aura of Soul Preservation. If your group manages to give Sindragosa this aura before killing her, a quest item can be obtained from her remains to complete Valithria's task.


The Reward:
Completing any of these quests will reward each member of the group with a Sack of Frosty Treasures and a healthy chunk of gold. The sack will contain Emblems of Frost and other potentially valuable items!




Starcraft II - New Infested Terran Model Update

0 Posted 5th Feb 2010 04:40 PM by Medievaldragon

Karune posted in Twitter a new screenshot of the Zerg Infested Terran which got an redesign update. The Starcraft II Team continues to polish and update units in preparation to beta testing, and no doubt more updates will continue to happen before the game reaches gold status.

You can view previous model artwork in our Starcraft II Unit Model gallery.





Jace Hall Season 3 Episode 2: Diablo III Female Monk Artwork Unveiled

2 Posted 5th Feb 2010 05:06 AM by Medievaldragon

Well guys. Good news and bad news. Let's give you the bad news first. Medievaldragon has to humiliate himself and apologize to that despiseab--- I mean, awesome dude known as Jace Hall.

The good news ... I knew it !!! Jace Hall Show did unveil the Female Monk artwork during his visit to the Diablo III Team offices. And she looks gorgeous with her short hairstyle as described by Bashiok a few months ago.

The first Blizzard scene starts at minute 04:00. The Diablo III team is discussing when suddenly Chris Metzen (Senior Vice President of Creative Design) shows up into the room and everyone gets pissed off shouting Geez. Chris Metzen isn't very welcome around there. The crowd-breaker.

Metzen: "What in the world? We got a WoW meeting going on upstairs. I need the Gun!

Wilson: I can give two [beep] about World of Warcraft dude. This is Diablo III's time.

Metzen: What game's keeping the lights on, BRO? Diablo III? [ROFL that was a cheap shot down below the belt]

Steve Parker (Senior Producer): He wants to use the decision gun.

Jace Hall: I don't understand.

Metzen: Like ... 6 years you guys been building this thing? You know, just give me THE GUN. Thirty developers upstairs.


Jay Wilson unceremoniously removes his pirate hat and throws it on the table toward Chris Metzen and Steve Parker handles the Gun to him.

Chris Metzen dons the pirate hat on his head, and cocks the gun twice in the air and shoots the gun toward the chalkboard across the room landing on the O-Like D2 circle.

Metzen: Take this shot!


04:37 - Holy cow!!! This is PURE EPICNESS, BRO. You have never seen Chris Metzen like this. He should be in the flipping World of Warcraft film as an actor. Awesomeness!!!

While everyone is loud about Metzen hitting the bullseye, he quickly takes advantage of this distraction to retreat with the Pirate hat and the decision gun like if he had hit the Sprint button in real life, leaving the Diablo III room.

Everyone is pissed off again, and Jay Wilson goes bananas yelling This is my project, I want my [beep] hat back.

04:50 - One of the developers points his finger toward Jace Hall and says: "He's got a hat." [uh-ohh]

The second Blizzard scene starts at 06:44 and Jay Wilson shows Jace Hall what we have been waiting for dudes ... [drumroll] ... three exclusive artworks of the Diablo III Female Monk.







WoW Patch 3.3.2 - Tanking and Survivability Changes

0 Posted 5th Feb 2010 04:10 AM by Medievaldragon

The WoW Team has been monitoring the Icecrown Citadel encounter in the upper level and the Lich King encounter and have decided to make a few adjustments to tank survivability. Regardless of these changes, expect to see more as needed. The WoW team will continue to monitor data to make additional adjustments. This might cause some unforeseen effects on PvP, and adjustments made there accordingly.

Blizzard Quote:
Crygil: We are making some adjustments to tank survivability based on what we’re seeing in Icecrown Citadel. We feel this is particularly important in preparation for upcoming Heroic attempts. This is tricky and occasionally subjective, so we might very well make more adjustments as we get even more data.

Paladin:
  • Sacred Duty now provides 2 / 4% Stamina, down from 4 / 8% Stamina. The cooldown advantages of the talent remain unchanged.

Death Knight:
  • Frost Presence now provides 8% Stamina, up from 6% Stamina.
  • Icebound Fortitude now provides 30% base damage reduction, up from 20% damage reduction. For a geared tank with high defense, this translates to 50% damage reduction, up from 40%.

It’s important to note that we aren’t trying to single out paladins here. We like the tank balance of warriors and druids at the moment, and we have a larger sample size of warrior tanks that we can compare. Another solution would have been to buff warriors, death knights and druids and then increase boss damage accordingly. Obviously, that would have been a much larger change with greater risks and a longer delay.

Though Ardent Defender is always a possible target for changes, we like that this talent provides such a distinction between warriors and paladins. Rather than have all the tanks have the same health, armor, avoidance and cooldowns, we’d rather have four unique tanking classes rather than just superficial or artistic differences. Yes, that design is harder to balance, but we think class distinction is ultimately more interesting, which is better for the long term health of the game. The goal remains to have all four tanks be viable for any encounter, assuming sufficient gear and skill, and any differences in performance on individual encounters to be minor. “Minor” is obviously a subjective term.

Please note that the death knight change will result in a small survivability increase in PvP, which we think is appropriate. We chose it partially with that in mind.




World of Warcraft: Stormrage eAudio

0 Posted 5th Feb 2010 03:44 AM by Medievaldragon

WORLD OF WARCRAFT: STORMRAGE by Richard A. Knaak will be released on eAudio through the Simon & Schuster, Inc. website on February 23rd, 2010. This is unabridged and will be read by award-winning narrator Richard Ferrone. This is the first World of Warcraft book available on audio.

For more on Richard Ferrone visit his bios at http://www.audiofilemagazine.com/gvpages/A1055.shtml

Description

When the world of Azeroth was young, the god-like titans brought order to it by reshaping its lands and seas. Throughout their great work, they followed a magnificent design for what they envisioned Azeroth would become. Although the titans departed Azeroth long ago, that design endures to this day. It is known as the Emerald Dream, a lush and savagely primal version of the...

WORLD OF WARCRAFT

Many are the mysteries surrounding the Emerald Dream and its reclusive guardians, the green dragonflight. In times past, druids have entered the Dream to monitor the ebb and flow of life on Azeroth in their never-ending quest to maintain the delicate balance of nature.

However, not all dreams are pleasant ones. Recently the Emerald Nightmare, an area of corruption within the Emerald Dream, began growing in size, transforming the Dream into a realm of unimaginable horror. Green dragons have been unexpectedly caught up in the Nightmare, emerging from it with shattered minds and twisted bodies. Druids who have entered the darkening Dream lately have found it difficult -- sometimes even impossible -- to escape.

Nor are these the Nightmare's only victims: more and more people are being affected. Even Malfurion Stormrage, first and foremost of the druids on Azeroth, may have fallen victim to this growing threat. As uncontrollable nightmares spread across the world, a desperate quest begins to find and free the archdruid.

Soon nature's enemies will learn the true meaning of the name ... STORMRAGE.



Keith R.A. DeCandido signing at 2010 Emerald City Comic Con

0 Posted 4th Feb 2010 08:07 PM by Medievaldragon

The convention-hopper and writer Keith R.A. DeCandido is a guest of the 8th Annual Emerald City Comic Con (ECCC) which takes place this upcoming March 13th - 14th, 2010 at the Washington State Convention Center in Seattle, WA.

Bring your copies of Starcraft: Ghost Nova and World of Warcrat: Cycle of Hatred (Pocket Books), and Starcraft: Ghost Academy (TOKYOPOP) for book signing.

Keith R.A. DeCandido can be found back and forth between the 402 and the 502 booths which are across each other under the BOOM! Studios banner. The booths are located in front of the main entrance of the Emerald City ComicCon. You can view it at the bottom of the Show Floor Map (PDF).

You can pre-order admission tickets here. There are select retailer alternatives to get the tickets from listed in that page, and you can get them at the door for a higher price.

Washington State Convention Center - See google map
800 Convention Place
Seattle, WA 98101

(206) 694-5030




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Original Diablo II Box Artwork

1 Posted 4th Feb 2010 07:16 PM by Medievaldragon

Bashiok posted in the Diablo twitter a photo of the original artwork for the Diablo II game box package. It looks awesome. It would be nice to have this one as a poster from the Blizzard Store. One can dream, eh?





Matt Horner Bios Available

0 Posted 4th Feb 2010 06:52 PM by Medievaldragon

The Starcraft II team is getting hot lately with updates and bios. This time Jim Raynor's second-in-command Matt Horner is in the spotlight. You can now read his background story at the official Starcraft II website.

We keep seeing Starcraft: Ghost Nova nods here and there. Matt Horner is revealed to have been born in Tyrador IX, son of a minor merchant. Tyrador IX is one of the planets in the Tyrador system used as a resort and tourism hub used by the Old Families and the rich people of Tarsonis for vacation or to send off their children often as a safety haven when problems arised on Tarsonis. In Nova's case, she was sent to Tyrador IX in a shuttle ship, but she abandoned the ship before launch when she sensed her parents were in danger.

Tyrador IX's resorts, shops and estates were manned by people who had serious debts with the Old Families and the Confederacy, where they basically worked as slaves to pay off their debts with insane interest. We can see why Matt Horner could join the Sons of Korhal and later Jim Raynor's team as one who experienced closely injustice and oppression since childhood. You can read Matt Horner bios here.





Blizzplanet Maintenance Feb 4 2010

0 Posted 4th Feb 2010 06:12 PM by Medievaldragon

Rush is done with the server maintenance on Blizzplanet server. Apologies to those who did not read our maintenance notice a couple days ago.

Posted below the recent Blizzcon rumor news that I posted over at Worldofwar.net when Blizzplanet was down for maintenance. I contacted Blizzard Entertainment for an official statement.



Rumor: BlizzCon 2010 Listed by Anaheim Convention Center

1 Posted 4th Feb 2010 06:08 PM by Medievaldragon

Update 5:30pm EST: I reached Blizzard Entertainment and this is the official response. Our IncGamers main website is echoing the same official response:

Blizzard Quote:
Blizzard Entertainment has not announced any details about the next BlizzCon. We recommend that players refrain from making any BlizzCon-related travel plans at this time.


Update 4:44pm EST: Within a few minutes, the page no longer exists. It has been removed. I took video of my monitor to show you the page, and what happened after I reloaded the page. Will put the video up sometime later.

Original Story 4:22pm EST: The Anaheim Convention Center in California has been the official stage in the past years for the Blizzard Entertainment mega-convention known as Blizzcon. Last year the Anaheim Convention Center welcomed over 25,000 players who traveled from all around the world to meet the Blizzard Entertainment developers, play Starcraft II and Diablo III demos, and to hear what the new World of Warcraft expansion [Cataclysm] was all about.

A few months ago, there was a massive response to the rumor that BlizzCon 2010 would take place at Las Vegas. The Las Vegas Convention Center quickly responded it had been a misunderstanding and the page should never have gone online, as it was a placeholder that was never confirmed or secured by Blizzard Entertainment.

Eldorian (Blizzplanet) has discovered something of interest. The Anaheim Convention Center had not shown any schedules for Blizzcon on its official website up to this point. Now the website currently lists Blizzcon to happen on October 22-23, 2010.

This however, might not be a final date so don't jump on your horses with this to book flight and hotel reservations just yet. We will have to wait for an official response from Blizzard Entertainment. There is a chance this is another placeholder or automatic renewal that shouldn't have appeared online. There's no guarantee that a BlizzCon might be held this year. However, there's still one more Diablo III Class to be unveiled. There's no better place to announce this new class than at BlizzCon or at the Blizzard Worldwide Invitationals. None of these events have been confirmed or announced by Blizzard Entertainment as of the time of this post.

Starcraft II might be in beta by the time BlizzCon takes place, and the showcasing of World of Warcraft: Cataclysm's latest demo is a no brainer. Could there be an announcement of the Next-Gen MMO or the new IP this BlizzCon?





World of Warcraft Auction House and Armory Integration

1 Posted 2nd Feb 2010 02:59 PM by Medievaldragon

In the past years, Blizzard has been implementing paid services such as character name change, server migration, and faction change. And today a new service is in their future plans.

Blizzard has announced they are developing a new WoW Armory feature that will integrate a much robust Auction House. You will be able to access this Auction House anywhere: at home or mobile. From what the brief post says there will be some free features accessible to everyone, and a few premium-only features. Which these are was not specified or when.

Since the launch of the World of Warcraft Armory, we've been regularly releasing updates and new features designed to help players stay connected to the game even when they're not logged in. Today, we wanted to give you a heads-up about a new service now in development that will let players access the Auction House directly through the Armory website or Armory App for iPhone or iPod touch.

While there are still plenty of details to be worked out, we're designing the service to offer auction functionality similar to what's available in-game. Players have been requesting -- and we've been hoping to implement -- a feature like this for a long time, and we're excited that the Armory and the game have evolved to a point that makes it possible.

This is a fairly complex service to develop, due in large part to its unprecedented integration with the game, so we don't have an exact release date yet. It's important to note here that certain elements of the service will be premium-based, which we'll go into more detail on once the service functionality is finalized. As with all of the services we offer, we plan to integrate the Auction House and Armory in a way that won't disrupt the gameplay experience, and we won't release it until it meets the quality standards that we've set for our other features and services. You may be seeing bits and pieces of the Auction House service pop up in the test builds we use for the public test realms as we go through the process of internal testing. We'll have more info to share with you here and at http://www.WorldofWarcraft.com as we get closer to release.


Source: WoW Forums



World of Warcraft Patch 3.3.2 Released - Season 8 Begins

1 Posted 2nd Feb 2010 12:07 PM by Medievaldragon

Blizzard has surprised players with the release of World of Warcraft Patch 3.3.2 which is now available in Europe and USA servers for download. Simply launch the Launcher.exe file inside your World of Warcraft folder to initiate the automatic download.

Several changes to 5-player dungeons have been made to make dungeons quicker to go through for those who use the new LFG Queue system. This patch is very important to PvP players who have been awaiting the Season 8 who has officially started today. Gear up Rambo-style and get ready. However, keep in mind the resilience changes and the 10% healing debuff. The patch also added various class balance changes. Make sure to check those out in the patch notes so these changes don't take you by surprise.

You can read the full 3.3.2 patch notes after the break.



Creative announces World of Warcraft Wireless Headset Pre-orders

1 Posted 2nd Feb 2010 09:25 AM by Medievaldragon

Creative showcased a prototype of the World of Warcraft Wireless Headset at Blizzcon 2009 this past August. Ever since, the release date of this product has been shrouded in mystery to the point it seemed to have gone the way of vaporware. Fret not. Creative has finally shown vital signs for this headset at the expense of ending yours when you find out the price.

While the price is no doubt more than what you would expect from a headphone, Creative considers the pricing fair and considers the quality and the technology of this headset to be the best out there in the market.

Creative has announced pre-order availability of the Sound Blaster World of Warcraft Wireless Headset. The product is available in two models: Wireless (US$159.99) and USB cord (US$119)

To pre-order this product follow the links for USA and Europe

Creative World of Warcraft Wireless Headset



Creative World of Warcraft USB cord Headset


Milpitas, CA Feb. 1, 2010 - Creative Labs, Inc. today announced a limited number of Sound Blaster World of Warcraft Wireless Headsets can now be pre-ordered at http://www.amazon.com for US$159.99.

"When we previewed the prototype of the Sound Blaster World of Warcraft Wireless Headset at BlizzCon, it generated a lot of excitement among players," said Ryan Schlieper, product marketing for gaming at Creative and a guild master in World of Warcraft. BlizzCon attendees could tell the headset has been designed and developed by people who have a passion for the game. Taking that passion and combining it with Creatives dedication to pushing the envelope of gaming audio has created a new class of gaming headset. Im excited that players can now pre-order the headset to be delivered right to their door on the first day the product is available anywhere.





Warcraft film won’t roll cameras yet

1 Posted 2nd Feb 2010 07:41 AM by Medievaldragon

There has been quite a lot of buzz around the net that Sam Raimi might direct the revamped film adaptation of The Shadow. It was a crime-fighting vigilante radio drama back in the 1930s featured in comic books, newspaper comic strips, television and videogames.

Last time this character appeared on the big screen was with Alec Baldwin in 1994. Sam Raimi has wanted the rights of The Shadow since late 1980s, but things didn't work out. Thus he created a film in 1990 which resembled The Shadow. He directed Darkman.

The film websites around the net have gone red alert with speculation that Sam Raimi will direct this The Shadow film. This fits with what Robert Tapert said earlier. That Sam Raimi might take on a small film. According to Robert Tapert, the Warcraft film is still in the outline/story/script phase.

Source: IESB



Diablo III Screenshots 02-01-2010

2 Posted 1st Feb 2010 12:39 PM by Medievaldragon

Blizzard released 10 new Diablo III screenshots featuring the Barbarian, the Witch Doctor and the Monk traveling through the desert and some desert dungeons. We can see a few new mobs. One resembles the naga, and the other ones look like spider-like humanoids.

Some fans will have different opinions, but I gotta say I hope this blood is a placeholder. In screenshots it doesn't look good. Regardless, it is clear that Diablo III will be a game of complete carnage soaked in blood.











Jace Hall Season 3 Episode 1: Diablo III Team

9 Posted 29th Jan 2010 04:52 PM by Medievaldragon

The Jace Hall Season 3: Espisode 1 hit the airwaves around 3:30pm EST. The Blizzard Entertainment scene started at minute 03:52. Jay Wilson is addressing the Diablo III team and introducing Jace Hall to them. This video was brewed on June 23, 2009.

The camera view shifts to a portion of the chalkboard where we see the words: The epic adventures of Turd, the Barbarian. Another words: Unicorn Count: 65.

I don't know why in the world Jay Wilson is wearing some kind of Musketeer hat or Pirate hat or bard hat. Maybe it's part of the joke drill, or the fifth class is a Musketeer ... with swashbuckling dual-wielding swords ... [cricket].


The Jace Hall Show: Season 3, Episode 1


Jay Wilson proceeds to talk about their agenda. They can talk about the fifth class or about the chat gem. The team all talk at once agreeing on the chat gem.

However, he ends up saying he doesn't want to talk about the Chat gem. Everyone makes faces, and look pretty bored. Jay says he wants to talk about the fifth class. And thus he asks for suggestions for the fifth class.

Boyarski suggests a ... bard.

Everyone agrees with a bard. Suddenly, one of the devs asks: "How do you spell that?"

Jay Wilson shifts his eyes on his direction with a /facepalm expression.

The scene ends at minute 4:30.

The next Blizzard scene starts at 07:35 with Jace Hall saying: It's an honor to be able to sit here with the Diablo III team and be part of the design situation here. Jay Wilson gets back to topic with the Bard class.

Mark Choy (3D Legel Designer) comes up with an idea about a Guitar Hero-like thing with dancing revolution thing, a mic and a combo system --- Man, I don't even entiendo what this guy is talking about. Anyway, while alllllll this joke is playing, hey -- It's a Jace Hall show after all, who take this guy serious anyway [sorry, Jace, Felicia has been one of my crushes. Go Felicia!] -- I can't but stare at that image in the background behind Jace Hall at 07:43.

It's an artwork of the Druid, which I guess we should discard as the fifth class, because so far we were told in the past that only the Barbarian class would make a comeback at least on Diablo III. Other previous classes might return in future expansions.

Half-way Jace Hall interrupts and asks Jay if Mark Choy is serious with this bard thing. Jay Wilson snaps back: "Are you arguing with the Blizzard devs? You know more about games than us ...."

Leonard Boyarsky (Lead World Design) starts talking about the Bard. They can sell three peripherals: "You know how much extra money that's gonna make us?"

This scene ends at 08:20.

You know, Jace Hall. This was total disappoint. You infiltrate the Diablo III offices, and you don't get us any juicy stuff? I despise you now. You know, I just wish Felicia had used that lightsaber at 08:55 to slice off your [beep].

Ohh, and if I ever, EVAH, watch another Jace Hall episode again -- it's because Felicia is in it. [raspberry]



Battlecry Mosaic unlocks Thrall artwork

1 Posted 29th Jan 2010 12:15 AM by Medievaldragon

Blizzard has reached another milestone toward the Battlecry Mosaic once more reaching a total of 11,422 / 20,000. That's a 57% of the total entries required before June 30, 2010.

This time a new piece of artwork has been unlocked. It's a piece drawn by the thundergod of Warcraft lore: Chris Metzen.

Chris Metzen actualizes the heroism of the Horde's most renowned leader, Thrall, originally sold at the 2008 Worldwide Invitational Red Corss charity auction.

The more submissions Blizzard gets, the more unlocked stuff we will see. Take up the challenge, and submit your photo here.

If you don't have a camera that's alright, use your scanner or an old photo you have around and use a photo editor to add the Horde or Alliance logo in it. As an example to all of you, I have added the Horde logo to a photo of Nethaera and myself outside the Blizzard Studios' main offices.







Starcraft # 7 Review

0 Posted 28th Jan 2010 02:32 PM by Medievaldragon

As reported a few weeks ago, Wildstorm and DC Comics announced the subscriptions of the Starcraft and World of Warcraft comic books were cancelled. This in response to a new agreement between Wildstorm and Blizzard Entertainment to make a move into the Graphic Novel format.

While you no longer get your monthly fix, this new format allows better storytelling with more pages, less rushed plots with cliffhangers in mind at the end of each issue and a more streamlined story. The other benefit is these graphic novels come out as hardcover.

Subscribers of the Starcraft comic book received this week their last shipment with issue # 7.

It ended with the death of one of the War Pigs, and a few twists in the story.

The interaction between character's dialogues looked good-good as you can always expect from Simon Furman (TRANSFORMERS). The artwork by MIke S. Miller was among the best I have seen in the short-lived series. The coloring by Carrie Strachan makes Mike's artwork justice. Lot of pastel colors and interesting hues.

A few months ago, I asked Chris Metzen during our single-player hands-on interview if the War Pigs would appear in Starcraft II: Wings of Liberty. While they aren't planned for the first episode, he didn't rule them out of upcoming episodes.



World of Warcraft: Stormrage Collector’s Leather Gift Box Available

4 Posted 28th Jan 2010 05:37 AM by Medievaldragon

Edit: Link correction.

Exclusive news: Pocket Books (a division of Simon & Schuster, Inc. / CBS Corporation) has informed us that fans can now pre-order the World of Warcraft: Stormrage Collector's Leather Gift Box for $32.00. This is definitely the perfect product to send a family or friend as a gift. There will be only 5000 copies available, numbered and signed by Richard A. Knaak. This product will ship on March 08, 2010 .

This novel marks the return of Malfurion Stormrage, as revealed by Chris Metzen during Blizzcon 2009. All what he's been doing these past four years while trapped in the Emerald Dream's Nightmare. Grab your copy to find out and harvest all those juicy little questions you have sown over the years.

This Set Includes:

  • First Edition Copy of Stormrage
  • Individually Numbered out of 5,000
  • Richard A. Knaak's Signature inside the book
  • Certificate of Authenticity
  • Collector's Leather Gift Box



When the world of Azeroth was young, the god-like titans brought order to it by reshaping its lands and seas. Throughout their great work, they followed a magnificent design for what they envisioned Azeroth would become. Although the titans departed Azeroth long ago, that design endures to this day. It is known as the Emerald Dream, a lush and savagely primal version of the World of Warcraft.

Many are the mysteries surrounding the Emerald Dream and its reclusive guardians, the green dragonflight. In times past, druids have entered the Dream to monitor the ebb and flow of life on Azeroth in their never-ending quest to maintain the delicate balance of nature.

However, not all dreams are pleasant ones. Recently the Emerald Nightmare, an area of corruption within the Emerald Dream, began growing in size, transforming the Dream into a realm of unimaginable horror. Green dragons have been unexpectedly caught up in the Nightmare, emerging from it with shattered minds and twisted bodies. Druids who have entered the darkening Dream lately have found it difficult -- sometimes even impossible -- to escape.

Nor are these the Nightmare's only victims: more and more people are being affected. Even Malfurion Stormrage, first and foremost of the druids on Azeroth, may have fallen victim to this growing threat. As uncontrollable nightmares spread across the world, a desperate quest begins to find and free the archdruid.

Soon nature's enemies will learn the true meaning of the name...

STORMRAGE




Poll

Are you going to buy World of Warcraft: Death Knight?


    No
  • 313 votes
    57.12%
  • Yes, I'm excited
  • 146 votes
    26.64%
  • Maybe
  • 89 votes
    16.24%
Total Votes: 548



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