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Posted on January 25, 2012 | 2 CommentsBlizzard Entertainment dropped the bomb. There’s no BlizzCon 2012 this year due to their three-game release tight schedules: Heart of the Swarm, Diablo III and Mists of Pandaria. The StarCraft II and World of Warcraft Championships will have a stand-alone event held in Asia at the end of this year. Blizzard Entertainment is proud to announce the 2012 Battle.net World Championship, a major global eSports event featuring some of the best pro-gaming competition in the...
Posted on December 12, 2011 | No CommentsFor those who missed going to BlizzCon 2011 or watching the livestream here are a few videos of L90ETC live performance. They played songs based on Diablo III, StarCraft II: Heart of the Swarm and World of Warcraft: Mists of Pandaria. L90ETC is composed of Blizzard CEO Mike Morhaime (Bass), StarCraft II Lead Producer Chris Sigaty (Rythm guitar), Alan Dabiri (Drums), Dave Berggren (lead guitarist) and Blizzard Senior Art Director Samwise Didier (vocalist).
Posted on November 21, 2011 | 5 CommentsBlizzard Entertainment has emailed all BlizzCon 2011 Virtual Ticket viewers to fill out their BlizzCon 2011 Live Stream Feedback Survey. The survey suggests Blizzard is considering to expand the pay-per-view BlizzCon Live Stream to PSN, Xbox Live, and iPad. Sounds like Blizzard is really into coming back to consoles. The survey also hints at game streaming technology like Gaikai’s, allowing BlizzCon Live Stream viewers to play the same game demos played at the show floor...
Posted on November 11, 2011 | No CommentsThe Diablo III Lore panel was held at BlizzCon 2011 on Day Two at the Panel Stage in Hall A from 10:00 AM – 11:00 AM PDT. This panel was conducted by Chris Metzen (Senior Vice-President of Story and Franchise Development), Kevin Martens (Lead Content Designer) and Leonard Boyarski (Senior World Designer). Below you will find an approximate transcript of the Diablo III Lore Panel which shed some light on how Diablo: Book of Cain...
Posted on November 11, 2011 | No CommentsBlizzard Entertainment announced another round of BlizzCon 2011 Store merchandise for sale to attendees and online viewers of the Virtual Ticket livestream. Miss out on picking up that special piece of commemorative BlizzCon® loot during the show? Don’t worry — we’re making select BlizzCon 2011 store items available once again to those who joined us for the show in person or via the BlizzCon Virtual Ticket. Beginning November 11 at 10 a.m. Pacific Time through...
Posted on November 6, 2011 | No CommentsThis is a rough transcript of the Diablo III Q&A Panel held on Saturday, October 22 from 11:30am to 12:30pm at the main stage (Hall D). Not as accurate as I had wished, considering my language limitations, but close. Yesterday, you were talking about Difficulty Levels and how at normal it’ll be really really easy. What about veteran players? Are we going to have to beat the game once before we get a challenge? Wilson:...
Posted on October 30, 2011 | No CommentsThis is a transcript of the Diablo III Gameplay and Auction House Panel held at BlizzCon 2011. Jay Wilson: What’s up BlizzCon, how you doing? Are you guys ready to talk about some Diablo? So I have to tell you, the endless forces of hell, they got some plans for you guys. But started looking around the room I think you can take them. I think so. So what we’re going to talk to you...
Posted on October 29, 2011 | No CommentsThis is a transcript of the last part of the World of Warcraft Dungeon & Raids Panel led by Cory Stockton and Scott Mercer. The panel ended with a 30 minute Q&A with fans. Q&A With Challenge modes you said gear would be scaled. Does it scale up as well as down? Stockton: Currently we’re planning for it to scale down. Although we talked about possibly instead of doing that, we could also just scale...
Posted on October 28, 2011 | No CommentsThis is a transcript of part two of the World of Warcraft Dungeon & Raids Panel led by WoW Lead Encounter Designer Scott Mercer. Epic Raids Scott Mercer: Three new amazing raids in Mists of Pandaria. We really liked how the Cataclysm raid dungeons were developed where you had two raids, and a third one with a couple end bosses. We got multiple end bosses out of that. We got multiple times during the week...
Posted on October 28, 2011 | No CommentsThis is a transcript of part one of the World of Warcraft Dungeons & Raids Panel led by WoW Lead Content Designer Cory Stockton. Challenge Modes We have some very awesome dungeons and lot of ways to play them, but some people are looking for a greater challenge in them. Maybe you want to try something different, and so we’re looking to give players an opportunity of a different thing to do. It works great...