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Starcraft 2 Articles Archive
Posted on August 16, 2009 | 1 CommentHi, I am Medievaldragon. I had the opportunity to visit the Blizzard Entertainment Headquarters to play the Starcraft II: Wings of Liberty single player campaign. I barely played through six missions, but I can tell you it was an AWESOME experience from a lore nerd point of view. After hours playing the game, I asked Chris Metzen, Blizzard’s senior vice-president of Creative Design many questions about the single player and its relevance with the printed...
Posted on August 1, 2009 | No CommentsHey everybody! So here is our story mode space. This is where you come in between missions to interact with characters, buy different technologies and make some choices about which mission you might want to take next. One of the critical components of this space, and I am not going to explain everything because you will get the chance to play it upstairs, is that you can click on all of these characters and have...
Posted on August 1, 2009 | 1 CommentXENO RESEARCH PROJECT Once you leave Mar Sara and come aboard the Hyperion, you will have access to the Lab Room. Simply click on the exit door. A drop-down menu pops with the name of each room. Choose the Lab Room to enter it. A young scientist by the name Stetman will talk to Jim Raynor to inform him of the latest research discoveries. Click on the Xeno Research Project console. Three options will be...
Posted on August 1, 2009 | 1 CommentThe armory room is a place you will be visiting often as you progress through the Starcraft II: Wings of Liberty single player. Here you can upgrade infantry, vehicles, starships, buildings and other things accessible only in the single player. You should talk to Swann, the local chief-engineer at the Hyperion, but you actually get your upgrades from the computer console near Swann at the Armory Room. To enter this room, just click the exit...
Posted on August 1, 2009 | No CommentsCANTINA ROOM The Cantina Room is no longer at Joey Ray’s Bar this time around. That’s located in Mar Sara, and you are there for the first three missions. After the mission titled ZERO HOUR, you are extracted by Captain Matt Horner aboard the Hyperion battlecruiser to escape the sudden arrival of the Zerg—who came after the Xel’naga artifact. After ZERO HOUR, Jim Raynor is now aboard the Hyperion, so The Cantina Room can be...
Posted on July 30, 2009 | No CommentsSINGLE PLAYER INTRODUCTION Starcraft II: Wings of Liberty For four years, freedom fighter Jim Raynor has pursued his vendetta against the tyrannical Emperor Arcturus Mengsk and his repressive Terran Dominion. But when the dreaded Zerg reappear and invade the Dominion, Raynor must make a fateful choice between defeating his hated enemy, or safeguarding the future of humanity. As soon as this introduction screen disappears, a new page fades in allowing you to choose one of...
Posted on July 30, 2009 | No CommentsThe Starcraft II: Wings of Liberty game has some interesting features accessible by pressing the following keyboard buttons: Menu (F10) – Message Logs (F11)—Help (F12) You can also see them as buttons on the top-left of your screen during gameplay, similar to the upper bar in Warcraft III: Reign of Chaos. MENU TAB From the Menu tab (F10), you get the usual controls such as video, sound, keyboard binding, etc. However, there were two options...
Posted on July 30, 2008 | No CommentsTHE EVACUATION OF AGRIA Agria (Fringe world colony) In Mar Sara, the dropship lands to unload the Raynor’s Raiders to liberate the local folks from the Dominion military rule. Founded by renowned Terra-former Dr. Bernand Hanson, the Agria Colony has been one of the Dominion’s principal botanical and wildlife preserves. Mission Objectives: Evacuate the Agria Colony Bonus Objectives: Harvest chrysalis DNA Reward: $60,000 New Tech: Firebat – Specialized anti-infantry attacker equipped with flame throwers New...
Posted on July 30, 2008 | No CommentsMarauders can range pylons and other units from afar in this Monlyth mission. Monlyth was abandoned centuries ago – and little is known about the few protoss who chose to remain there. These Tal’darim and their ancient shrines still remain a mystery to Terran researchers. Mission Objectives: Seize the alien artifact Bonus Objectives: Find protoss relics Reward: $80,000 New Tech: Marauder – Heavy infantry. Slows down targets that are hit. One of the protoss relics...
Posted on July 30, 2008 | No CommentsZERO HOUR The base of the Raynor’s Raiders is under siege by the zerg and must hold out 20 minutes for extraction. Mar Sara Dominion Salvage Planet With the alien artifact secured Jim and Tychus need to get it offworld. Dominion control on Mar Sara is in ruins so getting a ship through should be easy enough … With the resurgence of Mar Sara’s once lucrative mining industry, the Dominion was quick to swoop in...