BlizzCast 5 is now available as MP3 and as a trascript. Diablo 3 Lead Designer Jay Wilson is interviewed by Bashiok, Nethaera and Karune. Jay Wilson discusses ACT distribution, trade systems and more. Bind on Pickup or Bind on Equip is out of the equation in Diablo 3. Blizzard wants trading to be global and accessible to everyone instead of only to a few elite players. Monsters have been planned for Act 2 and 3 already, designed based on abilities of certain hero classes. This means other classes are in development. Bet some new classes will be announced at BlizzCon this year.
Other topics discussed were Inventory system. Mulling is not encouraged in Diablo 3. That’s a thing of the past. The part that made me drool here was “… We really want to make it easier for you to be able to share and trade items with other people and other characters on the same account. We’ve talked about ideas like a shared stash, or a mail system like World of Warcraft has, and we haven’t nailed down exactly which one of those we want to do, but we’re definitely going to do something like that, that’s going to make it really easy for you if you’ve got, a witch doctor and a barbarian character, and you find that awesome witch doctor drop and you want to share it, it’ll be super-easy to do that. No more opening up a game, dropping items on the ground, and you know, hoping that the game stays open or getting a friend to help out, no more of that. You should be able to do it on your own.”
You can check out the BlizzCast 5 Podcast and transcript here.
In this special Worldwide Invitational wrap-up edition of BlizzCast, we briefly recap some of the events at the recent WWI in Paris, and then move straight into a discussion with Diablo III Lead Designer Jay Wilson. We quiz him on how the development team is evolving the classic series—and then dive into a discussion of some recent hot issues surrounding the upcoming sequel.
Thanks, Zoltrix
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