Grimwell forsees a temporary success of World of Warcraft followed by a decline based on the lifespan of fun the game offers. Hardcore players reach level 60 under two months, and content is released slowly. Read the whole article
” World of Warcraft is a tremendously successful game. Its subscriber numbers are reaching peaks that threaten even the lofty Korean Internet Caf? centered Lineage series. Those of you who are stuck behind overloaded servers, don’t despair: I can see WoW’s success as being a very temporary thing.”