Diablo 3 Lead Designer Jay Wilson continues updating his view on the Art Direction and the online petition. This time Jay Wilson talks with Kotaku].
“Diablo is a game you play for, hopefully, hundreds of hours, and one of the rewards is a variety of different-looking environments.” People looking back on old Diablo, he said, may have a selective memory. “People remember the Act I dungeons… but they kind of conveniently forget the green fields of Act I, and all of Act II… and it’s palaces, its bright deserts.”
Thanks, dkreger