New York Times has written an article about the boom of Massive Multiplayer Online Games with the launch of World of Warcraft, but with the concern that the game might be hurting other companies in the genre.
“World of Warcraft is completely owning the online game space right now,” said Chris Kramer, a spokesman for Sony Online Entertainment, buyer of Matrix Online and one of Blizzard’s chief rivals. “Look, Matrix Online is good, but it’s like being in the early 90’s and trying to put a fighting game up against Mortal Kombat or Street Fighter; it’s just not going to happen. There are a lot of other online games that are just sucking wind right now because so many people are playing WOW.”