Somewhere in the Arathi Highlands, Thrall, the young warchief of the orcish Horde, wakes from his troubling dream.

Thrall: What kind of nightmare was that?

The Prophet: It was not a nightmare, young warchief, but a vision.  Follow me, and I will reveal what your future holds.

Thrall: I don’t know what this is all about, but I’ll play along.

MAIN QUEST
Find the Prophet
– Follow the narrator’s directions
– Find The Prophet

The troubling dreams that have awakened Thrall foretell of a dark presence.  Find The Prophet to quell Thrall’s worries.

Thrall: Lok’Tar, Warriors!

Grunt: We are yours to command, Warchief.

Thrall: Prepare yourselves.  I sense a gnoll.

Thrall: This was only a scout, but the gnoll’s camp lies just ahead.

Grunt: Warchief, we have discovered a group of Murloc Raiders in the nearby river.

Thrall: Be wary my warriors. Don’t let nightfall null your senses. Hmm, an Ogre. We’d have a fierce battle in our hands if the beast wasn’t sleeping.

Thrall: A golem.  Watch yourselves, my brethren. Those creatures do not sleep at night.

The Prophet: Greetings, son of Durotan.  I knew you’d find your way.

Thrall: It was you I saw in the vision.  Who are you?  How do you know me?

The Prophet: I know many things, young warchief, about you and your people.  My identity at this time, is unimportant.  What is important is that you rally your people and leave these shores immediately.

Thrall: Leave? What’s this all about, human?

The Prophet: Human?  I left my humanity behind long ago.  I am something … different now.  Know that I have seen the future and beheld the great burning shadow that is coming to consume this world.  You sense it as well, don’t you?

Thrall: The demons … are returning.

The Prophet: Yes.  And only by leading your people across the sea, to the distant lands of Kalimdor, will you have a chance to stand against them!

Thrall: But how could we—

The Prophet: I will answer all of your questions in time, young warchief.  For now, rally your warriors and prepare to leave this land.  We will speak again.

Thrall: None of this makes sense, but the spirits tell me … that I should trust him.